“This is an opportunity to evaluate your skills. Senior game designer Alex Salman, who is leading the development of this aspect of the game, said that the gameplay in the set dungeons will be significantly different from the usual. What goals did the developers set for themselves when creating these difficult tests? Today we'll talk about how the idea of set dungeons was born, how the work went, and what to expect from them in the game. You might find this a bit (maybe a lot) harder than entering a Nephalem portal or completing a quest. These unchanging dungeons will test your skills, each geared towards a class-specific set to match your playstyle. Update 2.4.0, which marked the start of Season 5, brought one of the most interesting innovations to Diablo III at the moment - set dungeons. Senior Game Designer Alex Salman talks about how the idea of set dungeons came about, how the work went, and what to expect from them in the game.
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